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dmm1285
06-18-2001, 11:40 PM
is there any way you can import your own materials into your project, or must you use their and make your own within. I hope you can, as I have some really sweet materials I want to use. Also, does anyone else find the animation part with flash in swift3d a little messed up? maybe its just me

dmm1285
06-18-2001, 11:56 PM
also, how the hell do you make polygonal shpaes in it? All I see are sphere,cone,and donut

Dr. Web
06-19-2001, 01:25 AM
I am used to the animation tools in flash, so they are ok to me. About importing stuff, are you talking importing vector art? Thats what flash/ swish works with.

dmm1285
06-19-2001, 04:28 PM
I am not talking about the program flash, I am talking about the program switf3d. It makes 3d vector graphics, and it has its own flash thing to animate.

Dr. Web
06-19-2001, 05:47 PM
I realize that, but swift makes flash animations, therefore it uses vector art. You can use bmp's, and jpg's in there.... with a hit on filesize.
And I have both flash and swish, so I know what both of them do.

As I asked, are you trying to import vector art, or images?

dmm1285
06-19-2001, 06:57 PM
in swift3d, you know how you can chosse the "material" of your objects? Can you import a .bmp as one of the materials? Also, how do you make cubes adn the like

petervazed
06-19-2001, 07:41 PM
Not much, but.........
http://www.flashplanet.com/body_swift3d_review.html
http://www.erain.com/support/Swift3D/Tutorials/default.htm